Hold onto your cowboy hats, folks! The rumor mill's churning out some spicy news: Rockstar's epic masterpiece, Red Dead Redemption 2, might just be galloping its way onto the Nintendo Switch 2 later this year. After Nintendo finally pulled back the curtain on their shiny new console in May and showed off a killer lineup including heavy hitters like Cyberpunk 2077 and The Duskbloods, whispers about other potential ports started flying faster than a bullet from Arthur Morgan's Schofield. Now, it seems one of gaming's most beloved open-world sagas could be next in line for a Switch 2 debut.

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Anonymous sources reportedly cozy with Rockstar spilled the beans to outlets like Gamereactor and Nintendúo, suggesting RDR2 would saddle up on the new console before 2025 rides off into the sunset. While a specific release date is still MIA, the idea of playing one of the greatest games ever made portably mere months after the Switch 2 launch? That’s enough to make any gamer’s spurs jingle. Just look at how RDR2 still breaks records on Steam years after launch – this game’s got serious staying power, folks.

But Can This Stallion Run? Hardware Hopes

Here’s where things get juicy. The whispers also hint at a "next-gen upgrade patch" for RDR2, aiming to boost the visuals and performance closer to what you'd see on PS5 or Xbox Series X. This update could trot alongside the Switch 2 port or follow shortly after.

And honestly? The Switch 2 looks like it might just have the muscle. We're talking:

  • Double the CPU Cores: Like giving the game two strong cups of coffee instead of one. ☕☕

  • Quadruple the Memory Bandwidth: Moving data around like a stagecoach upgraded to a high-speed train. 🚂

This ain't your grandpappy's Switch hardware anymore. Running a souped-up RDR2? It suddenly feels a lot less like wishful thinking and more like... maybe?

The Elephant in the Room: That Massive File Size 🐘

Okay, let's be real for a sec. This rumor, even if true, comes with a HUGE asterisk attached. RDR2 is a BEAST. We're talking well over 80GB, sometimes pushing past 100GB with updates.

Switch 2 cartridges? The biggest rumored size is 64GB. Trying to cram Arthur's entire sprawling adventure onto one of those little cards is like trying to fit a grizzly bear into a suitcase – it ain't gonna work without some serious squishing, and even then... nah.

Storage Challenge Reality Check
RDR2 File Size 80GB - 100GB+ (Base + Updates)
Max Switch 2 Cartridge Rumored 64GB (Potential)
The Verdict? Physical Cartridge Alone? NOPE.

So, what's the solution? Downloads. Probably a hefty mandatory download after popping in a smaller cartridge, or maybe even a digital-only release. We've already seen this dance with other big third-party games confirmed for the system (cough Cyberpunk 2077 cough). It’s disappointing for collectors who love that physical shelf presence, no doubt. But for the sheer possibility of playing RDR2 on the go? Many folks would probably grit their teeth and accept it. 🤷‍♂️

Why It Matters (Beyond the Hype)

Landing RDR2 would be more than just another notch on the Switch 2's belt. It sends a powerful message:

  1. Third-Party Powerhouse: Nintendo ain't messing around. They want the BIGGEST games.

  2. Hardware Cred: Successfully running a game of this magnitude (even with compromises) showcases the Switch 2's genuine leap forward.

  3. Portable Dreams: Seriously, Red Dead Redemption 2... on a handheld? That’s the kind of magic Nintendo dreams are made of. ✨

So, Should You Bet Your Last Dollar?

Look, it’s still firmly in the rumor corral. Rockstar hasn't uttered a peep, and Nintendo keeps its cards close. But with multiple sources humming the same tune from different angles? It’s got folks paying attention. The tech hurdles, especially that colossal file size, are very real roadblocks. But the potential payoff? Immense.

If this happens, it could be a watershed moment for portable gaming. If it doesn't? Well, the dream of fishing by a lake in Lemoyne while waiting for the bus will have to wait a little longer. 🤠

One lingering thought, though: With cloud gaming tech constantly evolving, could this be the game that finally pushes Nintendo towards a more robust streaming solution for its absolute biggest third-party ports? Or are we forever destined to wrestle with massive downloads?